Birth of the full game mechanics
Call of Duty, better known among fans of COD acronym, was founded in 2003 as a war game around World War II. It had its game play is divided into separate campaigns, first in the role of paratrooper soldier, Martin, who will conduct a series of missions that can make a significant contribution to the defeat of the German army. For both the single player mode: in the first chapters to finish, it also adds flexibility to implement multi-player games, gives death mach challenges (fighting to the death), Search and Destroy, recycling and the headquarters of the defense. Present from the start can be a variety of cards, a game offered by the custom.
Developments at the pinnacle of success
Given the success of the first chapter, it was not long before Activision is preparing to release a sequel to the decision to leave two005 of Duty 2, which brings some improvements and innovations such as the replacement of the line indicates the remaining energy of the player, in favor of a system for damage that interferes with the game play (reduced visibility from the bloodstream, slowed movements, impaired accuracy and so on.)
The advent of multiplayer, a great admiration in the opening chapter, it becomes stronger than a server can accommodate up to eight players and new maps, articles. In addition to the authorization of the fans, the sport has positive feedback from several publications. The history of cod is still mounting a head with the fourth chapter, the war on fashion, and the next chapter is known as the Fifth World at War. With the success of the fourth, which created the successor to the war so that it takes two and the game options and BlackOps who got the record of best-selling game of all time in 2010.